Update Game Design Doc
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@ -57,4 +57,7 @@ A circle of corruption known as "The Quiet" radiates from the point directly bel
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- Defeat The Stewards
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- Travel back to Vale**
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**Players will not need to make the entire journey back to Vale manually. The game world uses a graph/node based loading system. Upon defeating the stewards, the apocalyptic mists will fade and reveal Vale in the not-too-distant locale while they process their rewards.
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**Players will not need to make the entire journey back to Vale manually.
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- The game world uses a graph/node based loading system.
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- Upon defeating the stewards, the apocalyptic mists will fade and through some smoke and mirrors, the journey to Vale will be shortened to roughly ~5 minutes
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- Players will also be granted a "Return to Vale Immediately?" dialog upon finishing the Rewards Processing screens
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