Update Game Design Doc

ratface 2025-07-27 04:38:31 +00:00
parent 76b433acc4
commit 446e990fac

@ -14,24 +14,18 @@ A roguelike adventure game where players embark from Vale, their mountain sanctu
## Core Game Loop
### Phase 1: Vale Preparation
**Duration:** Player-controlled between expeditions
### Phase 1: Prep
**Duration:** Player-determined (limits will occasionally be imposed)
**Activities:**
- Explore Vale and surrounding mountain sanctuary
- Complete fetch quests and resource gathering in safety
#### Activities:
- Explore Vale and surrounding meadows, lakes, forest, quarries, farms
- Interact with NPCs through dialogue, completing chores
- Craft and upgrade equipment for upcoming expedition
- Accept delivery requisitions from Vale's Crystal Guild
- Manage caravan supplies and crew for long-distance missions
- Complete requisitions
- Stock provisions
**Mechanics:**
- Safe haven environment with full NPC interactions
- Advanced crafting system using Vale's unique resources
- Mission briefings with cosmic threat intelligence
- Caravan customization for specific expedition requirements
### Phase 2: Expedition to Crisis Zone
**Duration:** 40-60 days depending on destination and cosmic interference
### Phase 2: Expedition
**Duration:** 30-40 days depending on destination and cosmic interference
**Core Systems:**
- **Caravan Management:** Real-time movement across procedurally generated wilderness