Update Game Design Document

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# Game Design Document: *Vale* # Game Design Document: Vale
## Overview ## Overview
@ -21,7 +21,7 @@ _Vale_ is a 3rd person action RPG where players lead a caravan toward a mythical
- **Exploration and Quests:** Explore ruins, caves, and other locations for unique rewards, resources, and lore. Players can also engage in mercenary or delivery quests for towns they encounter, adding depth and variety to their journey. - **Exploration and Quests:** Explore ruins, caves, and other locations for unique rewards, resources, and lore. Players can also engage in mercenary or delivery quests for towns they encounter, adding depth and variety to their journey.
- **Resource Management:** Maintain and manage vital resources like food, health, and equipment. Players must balance resource usage, craft items from gathered materials, and trade with NPCs to ensure the survival of their caravan. - **Resource Management:** Maintain and manage vital resources like food, health, and equipment. Players must balance resource usage, craft items from gathered materials, and trade with NPCs to ensure the survival of their caravan.
- **Caravan Interaction:** Players can issue basic commands to their caravan such as "halt", "progress slowly", "make camp", "rush forward", and so on, adding a strategic element and encouraging players to actively role play as the leader of their caravan. - **Caravan Interaction:** Players can issue basic commands to their caravan such as "halt", "progress slowly", "make camp", "rush forward", and so on, adding a strategic element and encouraging players to actively role play as the leader of their caravan.