From 2ad47f7a2b77f29dabc621e290c1dbcbb8b87d00 Mon Sep 17 00:00:00 2001 From: ratface Date: Sat, 10 Aug 2024 19:47:48 +0000 Subject: [PATCH] Update Game Design Document --- Game-Design-Document.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Game-Design-Document.md b/Game-Design-Document.md index 551c879..79448f6 100644 --- a/Game-Design-Document.md +++ b/Game-Design-Document.md @@ -26,7 +26,7 @@ Explore ruins, caves, and other locations for unique rewards, resources, and lor Maintain and manage vital resources like food, health, and equipment. Players must balance resource usage, craft items from gathered materials, and trade with NPCs to ensure the survival of their caravan. ### **Caravan Interaction:** -Players can issue basic commands to their caravan such as "halt", "progress slowly", "make camp", "rush forward", and so on, adding a strategic element and encouraging players to actively role play as the leader of their caravan. +Players can issue basic commands to their caravan, such as "halt," "advance slowly," "make camp," or "rush forward." They can also place beacons by pinging the map to guide their NPCs pathfinding, adding a strategic layer and encouraging active role-playing as the caravan leader. ### **Multiplayer Mode:** In multiplayer, players collaborate to divide tasks, defend the caravan, explore the world, and make shared decisions that impact the journey's success. Players can invite friends or hire "mercenary" players by visiting guilds (found only in larger towns). Additionally, online caravans are subject to possible PVP antagonization from Hostile players.